Kill to death ratio, or what is often referred to as KD, is one of the most popular stats when it comes to Call of Duty: Warzone, as many players wonder whether or not theirs is above or below average.
One of the most exciting aspects of Warzone is racking up large amounts of kills with your teammates on the way to securing a win. However, it is always in good fun to have bragging rights for who has the highest KD with the people you drop into Verdansk ’84 with.
With players often wondering if their KD is good or not, they look for what is considered to be an average Warzone KD and see where they stand when compared to it.
Average Warzone KD
Players will find that the average Warzone KD is 1.00, meaning that a player with this stat gets one kill per death, which is not horrible for a battle royale game like Warzone, where you can get eliminated in the blink of an eye.
However, you may have a little less than a 1.00 and still not really be below average considering that deaths caused by eliminating yourself or a teammate crashing a helicopter count towards your KD even though the death was not caused by losing to an enemy player.
A Warzone KD significantly lower than 1.00, such as .75, is considered to be below average, while a KD above a 1.00 such as 1.5 to 2.0 is considered to be above average.
Some exceptional players will have KDs between 3 and 6 who are in the top 1% of players. These are often professional players or talented content creators and should not be compared to someone who plays casually.
Those interested in seeing where their KD stacks up against the rest of the community can either check in the game itself by heading to the Barracks and clicking on the kills option under Warzone by visiting a stats tracking website like COD Warzone Stats Tracker to see if theirs is above or below average.
Among Us launches later this year for PlayStation 4 and PlayStation 5, Sony said during its State of Play streaming event Thursday. The PlayStation versions will get an exclusive Ratchet & Clank skin when the title launches.
The social deduction game, which first launched in 2018 but shot to newfound popularity with the quarantine gaming conditions of 2020, launched on Nintendo Switch in December and was announced for Xbox One and Xbox Series X the same month, although those platforms likewise do not have a specific launch date.
In addition to the skin, players on PS4 and PS5 will also get cross-platform online multiplayer support.
Among Us, in which a crew of human players must root out the alien impostors who mean to sabotage their vessel, became so popular last year that the developers at InnerSloth put development of a sequel on hold, to avoid splitting up the player base.
Netflix’s fourth and final season of Castlevania is coming to the streaming service on May 13, and based on a new trailer released Thursday, the animated series will pull out all the stops for the finale — both in terms of better-than-ever animation and the sheer amount of blood and gore.
As Sypha Belnades (Alejandra Reynoso) notes in the trailer, Castlevania season 4 is going back to “where it all started.” Putting an even finer point on it, Trevor Belmont (Richard Armitage) adds, “Everything has led us here.” The two will have to contend with an attempted resurrection of Count Dracula Vlad Tepes — Dracula for short — as Isaac and Hector spin up an army of night creatures. Alucard (James Callis) will be there too, but will also “struggle to embrace his humanity,” Netflix says.
Here’s Netflix’s official synopsis of season 4 of Castlevania:
Wallachia collapses into chaos as factions clash: some attempting to take control, others attempting to bring Dracula back from the dead. Nobody is who they seem, and nobody can be trusted. These are the end times.
Castlevania debuted on Netflix in 2017 with a four-episode season. Seasons 2 and 3 dropped in 2018 and 2020, respectively. The fourth and final season will run 10 episodes. According to a report from Deadline, Netflix is eying a new Castlevania series that will follow a different set of characters.
Development studio Toys for Bob has officially announced that it is the latest developer owned by Activision-Blizzard to work on the popular battle royale Call of Duty: Warzone.
The Call of Duty franchise has seen various video game development studios work on the many titles that make up the high-profile series.
Call of Duty: Warzone has had multiple development studios work on its content over the past year, including Infinity Ward, Raven Software, and Treyarch Studios.
Now, another studio under the Activision-Blizzard umbrella has officially announced that it will be providing support for the future development of Warzone.
Toys for Bob took to their Twitter account on April 29, 2021, and announced that it is supporting the development of Call of Duty: Warzone in Season 3 and is looking forward to more to come, hinting that Toys for Bob will be a support studio for the Call of Duty battle royale in future seasons.
Toys for Bob has been developing games since 1992, with the studio’s first game being Star Control II. The studio is also known for its development of the popular Skylanders franchise and most recently developed the Spyro Reignited Trilogy released in 2018.
Toys for Bob is owned by Activision Publishing. They now join Raven Software, Infinity Ward, Treyarch, High Moon Studios, Beenox, Activision Shanghai, Sledgehammer Games, and Demonware working on the Call of Duty franchise.
With another studio now supporting Call of Duty: Warzone, it seems the sky is the limit for what the community can expect to see from the first-person shooter in future seasons.
Apex Legends Season 9, Legacy, will go live on May 4, and the patch notes have been released for the coming update. Here’s everything that we know about, from the new Legend Valkyrie to the Arenas mode.
While there’s still some time left until the arrival of Apex Legends Season 9, there has been a ton of hype in the community as more upcoming content has been revealed, including the new Legend, Valkyrie, and Arenas mode.
There will also be various balancing changes for different Legends. The update will go live on May 4, and we’ve got the Apex Legends Season 9 patch notes.
Apex Legends Season 9 Legacy update patch notes
New Mode: Arenas
A new 3v3 mode was previously leaked for Apex legends, and now we have confirmation that Arenas will arrive next season. This mode will feature custom-tailored maps, and a completely different playstyle from the battle royale.
Read More: How to register for Apex Legends Mobile beta
Here’s what’s been revealed about it in the patch notes:
Permanent 3v3 mode
2 Custom maps:
Party Crasher: Mirage crashed into a downtown plaza Phaserunner: hidden experimental zone at the peak of a mountain
3 BR-inspired locations
Artillery (KC), Golden Gardens, Thermal Plant
New Legend: Valkyrie
This is newest Legend to join battle royale’s roster. She’s the daughter of Titanfall 2’s Viper, and her abilities are based on Viper’s titan, Northstar.
Passive: VTOL Jets – Press Jump while in the air to engage jetpack. You can switch between hold and toggle in the options menu.
Tactical: Missile Swarm – Fire a swarm of mini-rockets which damage and disorient the enemy.
Ultimate: Skyward Dive – Press once to prepare for launch. Teammates can interact with Valkyrie to join the launch. Press again to launch into the air and skydive.
Class: Recon – Ability to scan beacons and reveal the next circle location.
Olympus Map Changes
Respawn Entertainment teased some new map locations for Olympus, which was first introduced in Season 7. Now we know what will be included in the changes to this area when Season 9 goes live.
Here are all the confirmed map changes for Olympus:
Olympus has been over by a massive plant flown in by a mysterious aircraft, linked to Valkyrie’s entrance
Crossroads turned into the Icarus ship
On scientist corpses, there will be bridge keycards, which allow access to the best loot on the ship
2 redeploy balloons have been removed – outside Golden Gardens and outside Orbital Cannon
Legends
Low Profile removed: Wraith, Wattson and Lifeline will no longer take 5% more damage.
Fuse
Knuckle Cluster: Fuse now has two stacks of Knuckle Cluster. Reduced cooldown from 25s to 20s.
Lifeline
Combat Revive: No longer deploys a shield. Can now revive two players at the same time. Can now cancel active revives in progress to allow your teammate to defend themselves with their knockdown shield.
D.O.C. Heal Drone: Heal rate increased from 5hp per second to 8hp per second. Deployment time before healing begins reduced by roughly 33%.
Care Package: Cooldown reduced from 6 minutes to 5 minutes. Now guarantees an upgrade (if possible) in three categories: Body Shield, Other Equipment (Helmet, Backpack, and Knockdown Shield), and Weapon Attachment, based on your team’s current gear when the Package arrives.
Loba
Burglar’s Best Friend: Can now run and slide at full speed while aiming the bracelet and while the bracelet is in the air. Loba will no longer be slowed after translocating.
Fixed a lot of bugs that caused bracelet tosses to fail.
Black Market Boutique: Increased cooldown from 90s to 120s.
Octane
Stim: Reduced cooldown between stims from 4s to 1s. Increased health cost from 12hp to 20hp.
Increased bullet spread while in the air and shooting from the low Launch Pad trajectory.
Horizon
Gravity Lift: Reduced lift speed by 30%. Reduced side-to-side acceleration. Limited the time you can sit at the top of Gravity Lift to 2 seconds. Increased cooldown from 15s to 20s.
Horizon’s abilities will now get zapped by Wattson pylons.
Bangalore
Smoke Launcher: Thickened Bangalore’s smoke.
Bloodhound
No longer receives assists from Eye of the Allfather.
Crypto
Crypto’s drone can now scan and open care packages.
Can no longer use his drone to “hijack” a respawn beacon that’s already in use.
Weapons
New Weapon: Bocek Bow
The Bocek Bow is part of the Marksman Weapons class. As the name implies, you can use it to fire Arrows at your foes from a distance, and these can be retrieved after firing.
When fully drawn back, the bow will deal 70 damage to body, and 123 damage to the head.
New Hop Ups
Deadeye’s Tempo (Sentinel & Bocek Bow)
Description: Firing at the perfect moment increases fire rate
Shatter Caps (Bocek Bow & 30-30 Repeater)
Description: Rounds split into a blast pattern on firing
Care package weapons
Peacekeeper removed from care packages
Triple Take goes into care packages
Fully kitted weapons
Added: Wingman, Bocek, R99, Hemlock, and Sentinel
Removed: R301, 30-30 Repeater, Mozambique, Longbow DMR, and Spitfire
Peacekeeper
It comes with the Precision Choke by default, which can be toggled off
Pellet damage reduced from 10 to 9
Rechamber time increased from 0.9 seconds to 1.1 seconds
Reload times increased (regular from 2.45 to 2.5, empty from 3.35 to 3.5)
Pellet spread increased in general, and spread when charged increased for all charge levels (from 0.65/0.45/0.2 to 0.85/0.65/0.35)
Quickly loses charge after leaving ADS
Triple Take
As a crate weapon, it will come with a 9 ammo clip and 63 reserve ammo
Fire rate increased from 1.2 to 1.3
Time to full charge reduced from 1.1 seconds to 1 second
Retains charge briefly after leaving ADS
Move-speed while aiming down sights has been increased to match other marksman weapons — faster than snipers, slower than ARs
Increased spread while airborne and aiming down sights
Havoc
Increased recoil controllability early in the pattern
Spitfire
Reduced recoil controllability early in the pattern
30-30 Repeater
Increased leg damage multiplier from 0.75 to 0.85
Move-speed while aiming down sights has been increased to match other marksman weapons — faster than snipers, slower than ARs
G7 Scout
Move-speed while aiming down sights has been increased to match other marksman weapons — faster than snipers, slower than ARs
Increased hipfire spread size (reduced accuracy) to be more in line with other marksman weapons
Marksmen weapon category
Added new weapon category for the Triple Take, 30-30 Repeater, G7 Scout, and Bocek Bow.
Longbow& Wingman
Increased headshot multiplier from 2.0 to 2.15
Mozambique buff
Now has 6 shots
Moved the lower 2 pellets inward in the blast pattern
P2020
Increased bullet damage from 15 to 18
Lowered fire rate from 8.5 to 6.25
Assault Rifles
Reducing the headshot multiplier for all assault rifles from 2.0 to 1.75
Arc Stars
Aim and movement slow removed from the initial stick.
Spawn Loot
In Apex Legends Legacy, players will spawn in with a ‘starter kit’.
White Shield
White Knockdown Shield
White Helmet
2x Sheild Cells
2x Syringes
White gear has also been removed from the loot pool.
Ground Emotes
Ground Emotes added
Viewed in third person
Each legend has a default, Epic and Legendary Emote
Anti-peek system: Legends not in first-person view will not be visible when emoting.
Clubs
Club invites will now show which mode it’s for (BR, Ranked, Arenas), and how many players are in the party.
Challenges
One free reroll per day
Challenges are for both Arenas and BR
Can ‘favorite’ challenges to track them in-game
Ring update
Ring 4 pre-shrink time reduced from 2:00 to 1:45
Ring 4 shrink speed reduced from 33 second close time to 40 seconds
Ring 5 shrink speed reduced from 20 second close time to 40 seconds
Ring 6 pre-shrink time reduced from 1:30 to 1:00
Ring 6 shrink speed reduced from 1:40 close time to 2:00
Quality of life updates
Badges are now sorted by categories and can be filtered by “all” or “unlocked only”. This suggestion came directly from players.
When looting death boxes, players can now see health bars for everyone on the team.
Flight path adjustments: Removing edge dropship flight paths to prevent matches where large portions of the map receive little to no traffic. These screenshots show a before/after comparison of possible flight paths on Kings Canyon.
Players can now request better equipment by going into their inventory and pinging a piece of equipment.
Ranked: Fixed edge cases where an abandon penalty would be incorrectly applied due to server errors.
That covers just about everything on the Apex Legends Season 9: Legacy patch notes. For the bug fixes make sure you check out the official patch notes, and for more on Apex, check out our article on Valkyrie’s character trailer.
Adopt Me, the cute animal game based in the Roblox platform, is getting an Easter-themed event–a few weeks after Easter. The update adds a new ultra-rare lamb pet, available now through May 13.
The timing isn’t a mistake, though. According to Entertainment Focus, Roblox Corp chose to release this update later in the month so as to avoid conflicting with a separate Ocean Eggs patch.
Aside from the little lamb, the update includes new accessories for your pets, avatar, and house. Those include egg-shaped sunglasses, a bunny ear crown, baby chick backpack, and a chick hat. You can take part in an Easter egg hunt to earn currency for purchasing the new accessories, and you can get a look at some of them in a trailer for the update.
Adopt Me is one of the more popular offshoots from Roblox, which functions as both a game and a creation platform. Roblox Corp, the parent company formed around the breakout hit, recently went public on the US stock exchange. It doesn’t appear to be profitable in itself yet, but the company says it is confident about its long-term prospects, especially given its success on mobile.
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